Thundeer's Notes

😺 NPR / ANIME LOOK

Resources for learning to achieve NPR / anime visuals in 3D.

September 07, 2026

THUNDEER'S 3D LEARNING RESOURCES

😺 NPR / ANIME LOOK

Resources for learning to achieve NPR / anime visuals in 3D.

Resources directed primarily for learning character creation in 3D.

Pick resources that fit your learning style, instead of brute forcing learning in a way you don't enjoy - that's why I tried including multiple options in each topic for you to pick from!


BLENDER

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NPR / ANIME LOOK RESOURCES (BLENDER)

NPR / ANIME LOOK RESOURCES (BLENDER)


📺 YOUTUBE

Easy Dynamic Outlines in Blender! (Line Weight Variation)

Vertex Arcade

Fake Rim Lighting [In Blender]

The Observatory

THE BASICS - Blender Compositing for NPR Part 1

Pau the Hueman

Comic Style Tutorial

Ichiro Fujita

Adapting 2D Visual Styles to the Third Dimension

Lewis is Trying to Animate


ZBRUSH (BPR FILTERS)

Open page
NPR / ANIME LOOK RESOURCES (BLENDER)

NPR / ANIME LOOK RESOURCES (BLENDER)

📺 YOUTUBE

💻 BLOG POSTS

2D sketch from 3D mesh with NPR filters

Pablander Academy

2D sketch from 3D mesh with NPR filters | Pablander Academy
The first thing to keep in mind is that this ‘comic’ or ‘sketchy’ look, works a lot better if the model itself has very well-defined crevices and lines. A very clean and smooth mesh won’t look as neat.
https://www.pablander.academy/newsletter/2d-sketch-from-3d-mesh-with-npr-filters

Polygroups with Gradient map!

Pablander Academy

Polygroups with Gradient map! | Pablander Academy
The process of creating this comic style render is exactly the same workflow that I teach in the ZBrush for Illustrators intensive course. I made this composition for my current students, but I thought I share with you a very cool tip that used and that is awesome for this type of illustration:
https://www.pablander.academy/newsletter/polygroups-with-gradient-map


This thread will be constantly updating.

(Last updated: 07/09/2026)

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Thundeer's Notes