THUNDEER'S 3D LEARNING RESOURCES
😺 NPR / ANIME LOOK
Resources for learning to achieve NPR / anime visuals in 3D.
Resources directed primarily for learning character creation in 3D.
Pick resources that fit your learning style, instead of brute forcing learning in a way you don't enjoy - that's why I tried including multiple options in each topic for you to pick from!
BLENDER
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NPR / ANIME LOOK RESOURCES (BLENDER)
NPR / ANIME LOOK RESOURCES (BLENDER)
📺 YOUTUBE
Easy Dynamic Outlines in Blender! (Line Weight Variation)
Vertex Arcade
Fake Rim Lighting [In Blender]
The Observatory
THE BASICS - Blender Compositing for NPR Part 1
Pau the Hueman
Comic Style Tutorial
Ichiro Fujita
Adapting 2D Visual Styles to the Third Dimension
Lewis is Trying to Animate
ZBRUSH (BPR FILTERS)
Open page
NPR / ANIME LOOK RESOURCES (BLENDER)
NPR / ANIME LOOK RESOURCES (BLENDER)
📺 YOUTUBE
💻 BLOG POSTS
2D sketch from 3D mesh with NPR filters
Pablander Academy
The first thing to keep in mind is that this ‘comic’ or ‘sketchy’ look, works a lot better if the model itself has very well-defined crevices and lines. A very clean and smooth mesh won’t look as neat.
https://www.pablander.academy/newsletter/2d-sketch-from-3d-mesh-with-npr-filters
Polygroups with Gradient map!
Pablander Academy
The process of creating this comic style render is exactly the same workflow that I teach in the ZBrush for Illustrators intensive course. I made this composition for my current students, but I thought I share with you a very cool tip that used and that is awesome for this type of illustration:
https://www.pablander.academy/newsletter/polygroups-with-gradient-map
This thread will be constantly updating.
(Last updated: 07/09/2026)